Mobile app UI environment in an interaction model
Working on animation and interaction for an eCommerce app, what should I consider when using how variables like springiness, friction, elasticity.
How will various combinations of these effect to the overall experience of the app.
When browsing a catalog for example.? Would this part of an interaction model?
Reference: Defining an Interaction Model
To make things a bit more clear, let's put these variables like springiness, friction, elasticity in a real world metaphor, like walking on a mattress or a slightly slippery surface. while in the real world this might be a hindrance to movement, on an app this can provide a delightful experience if done right. A feeling of skating on the ui or bouncing on a cushion. does this make sense or does this sound whack!?