How to define "work hygiene" in existing UX terms? [on hold]
UX for software developer will be a topic in many vendor companies striving to deliver excellence. I consider that there are things specific to this domain and would like to find out UX best practices applied here.
For example, in a seminal article on DX I have read:
Software developers have some (very specific & varying) work hygiene conditions expectations - these are hard to understand by non-dev outsider, but ignoring them leads to limited productivity, degeneration of engineering culture & nose-diving engagement.
Is there a non-opiniated set of concepts in the formal part of the UX knowledge foundation to approach this work hygiene?
http://no-kill-switch.ghost.io/dx-stands-for-developer-experience/