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Browse: Home   /   Drawing on Mobile with fingers: magnifier or offset from finger location?

Drawing on Mobile with fingers: magnifier or offset from finger location?

by Roi Mulia on February 12, 2022 in 3d, 404, ab-testing, abandonment, about, accesibility, accessibility, accordion, accounts, actions, activation, activation, activity-centered-design, activity-feed, adaptive-content, adaptive-design, addresses, addresses, administration, mobile-application, ucd, UI, UI design, UI Kits, ui-element, under-construction, under-construction, undo, Universal design, Universal Design & Accessibility, untagged, updating, upload, upload, uploading, uploading-documents, uploading-documents, urls, Usability, usability test, usability-counts, usability-engineering, usability-integration, usability-study, usability-testing, use-cases, useful, user, User Experience, User Interaction, user interface, user needs, User Research, User testing, user testing, user-attention, user-behavior, user-behaviour, user-centered-design, user-communication, user-engagement, user-error, user-expectation, user-feedback, user-freedom, user-generated-content, user-habit, user-habit, user-interviews, user-journey, user-perception, user-preferences, user-profile, user-research, user-story, user-tracking, username, users, users-tests, usertesting.com, UX, UX course, UX dark patterns, UX Data, UX Deliverables, UX Design, UX education, UX Events in Atlanta, UX Events in LA, UX Forms, UX Jobs Atlanta, UX Jobs Dallas, UX Jobs in Atlanta, UX Jobs Los Angeles, UX Microinteractions, UX Research, UX Rockstars, UX Toolbox, UX Trends, UX Usability, UX writer, UX writing, ux-charts, ux-designer, ux-field, ux-gurus, ux-integration, ux-maturity, ux-methods, ux-writing, UX101, uxbooth, uxstackexchange, Valentine's Day, validation, value, vat, Vector Art, verb, verification, version-control, version-control, versioning, video, video games, Video Template, Video Tutorial, Video Tutorials, view, viewport, viewport-orientation, Vintage Design, virtual-reality, vision-impairment, visual, Visual Design, visual-cues, visual-design, visualization, voice, voting, vouchers, waiting, walkthrough, warnings, wayfinding, wcag, wearables, web, Web Design, Web Template, Web Template, web-app, Web-Based Apps, webforms, WebGL, webmaster, Website Speed, window, window-management, window-management, windows-8, windows-os, windows-phone-7, winforms, wireframe, Wireframe Design, Wireframe Tools, Wireframes, wireframing, wishlist, wizard, Word, WordCamp, wording, wordpress, WordPress 5.0, WordPress Gutenberg, WordPress Membership, WordPress Plugins, WordPress Security, WordPress Snippets, WordPress Speed, WordPress Theme, WordPress Themes, WordPress Tutorial, WordPress Tutorials, workflow, workshop, workspace, WP Plugins, wpf, wrapping, writing, writing, writing-direction, wysiwyg, zooming

We are working on a "remove objects from photos" app, where the users highlight/select a part of an image they want to remove and the app takes care of it.

Precision is sort of important here, on one hand, it's not for Pro users, it's a classic B2C mobile app.
On the other hand, we assume users want to remove specific objects, sometimes very subtle.

Currently, when the users move their finger they'll "paint" the same location on the image, which can create issues as the finger "hides" the content underneath it.
We thought about two mechanisms to improve it:

  • Add Offset to the finger location:

enter image description here

  • Same location, but you Maganfier to showcase what's below the finger:

enter image description here

Would love to hear you suggestions, thanks!

Tags: an event apart, smashing, speckyboy, UX Interview, ux stack, UX Stack Exchange, UXBooth

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Drawing on Mobile with fingers: magnifier or offset from finger location?

by Roi Mulia on February 12, 2022 in 3d, 404, ab-testing, abandonment, about, accesibility, accessibility, accordion, accounts, actions, activation, activation, activity-centered-design, activity-feed, adaptive-content, adaptive-design, addresses, addresses, administration, mobile-application, ucd, UI, UI design, UI Kits, ui-element, under-construction, under-construction, undo, Universal design, Universal Design & Accessibility, untagged, updating, upload, upload, uploading, uploading-documents, uploading-documents, urls, Usability, usability test, usability-counts, usability-engineering, usability-integration, usability-study, usability-testing, use-cases, useful, user, User Experience, User Interaction, user interface, user needs, User Research, User testing, user testing, user-attention, user-behavior, user-behaviour, user-centered-design, user-communication, user-engagement, user-error, user-expectation, user-feedback, user-freedom, user-generated-content, user-habit, user-habit, user-interviews, user-journey, user-perception, user-preferences, user-profile, user-research, user-story, user-tracking, username, users, users-tests, usertesting.com, UX, UX course, UX dark patterns, UX Data, UX Deliverables, UX Design, UX education, UX Events in Atlanta, UX Events in LA, UX Forms, UX Jobs Atlanta, UX Jobs Dallas, UX Jobs in Atlanta, UX Jobs Los Angeles, UX Microinteractions, UX Research, UX Rockstars, UX Toolbox, UX Trends, UX Usability, UX writer, UX writing, ux-charts, ux-designer, ux-field, ux-gurus, ux-integration, ux-maturity, ux-methods, ux-writing, UX101, uxbooth, uxstackexchange, Valentine's Day, validation, value, vat, Vector Art, verb, verification, version-control, version-control, versioning, video, video games, Video Template, Video Tutorial, Video Tutorials, view, viewport, viewport-orientation, Vintage Design, virtual-reality, vision-impairment, visual, Visual Design, visual-cues, visual-design, visualization, voice, voting, vouchers, waiting, walkthrough, warnings, wayfinding, wcag, wearables, web, Web Design, Web Template, Web Template, web-app, Web-Based Apps, webforms, WebGL, webmaster, Website Speed, window, window-management, window-management, windows-8, windows-os, windows-phone-7, winforms, wireframe, Wireframe Design, Wireframe Tools, Wireframes, wireframing, wishlist, wizard, Word, WordCamp, wording, wordpress, WordPress 5.0, WordPress Gutenberg, WordPress Membership, WordPress Plugins, WordPress Security, WordPress Snippets, WordPress Speed, WordPress Theme, WordPress Themes, WordPress Tutorial, WordPress Tutorials, workflow, workshop, workspace, WP Plugins, wpf, wrapping, writing, writing, writing-direction, wysiwyg, zooming

We are working on a "remove objects from photos" app, where the users highlight/select a part of an image they want to remove and the app takes care of it.

Precision is sort of important here, on one hand, it's not for Pro users, it's a classic B2C mobile app.
On the other hand, we assume users want to remove specific objects, sometimes very subtle.

Currently, when the users move their finger they'll "paint" the same location on the image, which can create issues as the finger "hides" the content underneath it.
We thought about two mechanisms to improve it:

  • Add Offset to the finger location:

enter image description here

  • Same location, but you Maganfier to showcase what's below the finger:

enter image description here

Would love to hear you suggestions, thanks!

Tags: an event apart, smashing, speckyboy, UX Interview, ux stack, UX Stack Exchange, UXBooth

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