Cooking equipment interface design for kids’ real cooking
Several small kids live cooking and cooking games. I would like to know what user interfaces have been devices up to date (besides bonfire cooking, of course, which one could argue is still a bit dangerous, or at least may be hard for a kid to set up by themselves or with other kids), but I was thinking more along the lines of indoor or patio equipment, and at the end of the game the kids can eat for real rather than just pretend.
What user interfaces for this have user interface and user experience designers choke up with to date?
Thanks.