Comments instead of reviews for PDV details page in ecommerce

Getting reviews for products that go out of stock quickly has always been an issue in ecommerce.
I’m curious if we allow comments rather than reviews, how would users use the feature? would there be similar consequences lik…
The UX designer’s responsibility to the public and ethical behaviour guidelines in companies

I read an excerpt from AIGA’s publication on design’s responsibility to the public:
The designer’s responsibility to the public
A professional designer shall avoid projects that will result in harm
to the public.A professional designer shall communicate the truth in all situations
and at all times; his or her work shall not make false claims nor
knowingly misinform. A professional designer shall represent messages
in a clear manner in all forms of communication design and avoid
false, misleading and deceptive promotion. A professional designer
shall respect the dignity of all audiences and shall value individual
differences even as they avoid depicting or stereotyping people or
groups of people in a negative or dehumanizing way. A professional
designer shall strive to be sensitive to cultural values and beliefs
and engages in fair and balanced communication design that fosters and
encourages mutual understanding.
and also
The designer’s responsibility to society and the environment
A professional designer, while engaged in the practice or instruction of
design, shall not knowingly do or fail to do anything that constitutes
a deliberate or reckless disregard for the health and safety of the
communities in which he or she lives and practices or the privacy of
the individuals and businesses therein. A professional designer shall
take a responsible role in the visual portrayal of people, the
consumption of natural resources, and the protection of animals and
the environment.A professional designer shall not knowingly accept instructions from a
client or employer that involve infringement of another person’s or
group’s human rights or property rights without permission of such
other person or group, or consciously act in any manner involving any
such infringement.A professional designer shall not knowingly make use of goods or
services offered by manufacturers, suppliers or contractors that are
accompanied by an obligation that is substantively detrimental to the
best interests of his or her client, society or the environment.A professional designer shall refuse to engage in or countenance
discrimination on the basis of race, sex, age, religion, national
origin, sexual orientation or disability.A professional designer shall strive to understand and support the
principles of free speech, freedom of assembly and access to an open
marketplace of ideas, and shall act accordingly.
To me it seems to be very applicable to everything that a user designer would do as part of their job, yet I have often seen the pressures of time, budget and manager expectations cause UX designers to stray from this type of behaviour.
My question is, what is the reason for companies that work with and hire UX designers not making these types of expectations more public and supporting them when engaging with UX professionals?
Should emotion-neutral fonts be used for user-submitted content?

Fonts aren’t used merely to ensure good appearance of a design, they have the power to express emotions. There are particular features in fonts that are perceived as “funny”, “serious”, “majestic” etc. Fonts, holding such pow…
UX to VD Workflow

Just got hired to create an in-house UX/UI VD team. My first task is to create a process outline of how our team will produce all our work, which will consist mainly of redesigning various corp websites. I’ve got a lot of exp…
Can i use a dropdown selection on a Material Design card

So i made a Material Design Card, but as usual after feedback a problem hit my mind.
Can i use a dropdown selection on a Material Design card, let me explain a little more, in this app witch i cant reveal its main function b…
Can I use 2 different User Journeys for the same Persona to show the flow of 2 different tasks that the user performs?

Can I use 2 different User Journeys for the same Persona to show the flow of 2 different tasks that the user performs?
My user has to perform 2 main tasks in the platform, and the tasks are a bit different in structures.
M…
Where should a user return after successfully completing phone call?

Consider this: You enter the Phone app on your Android device. You find the contact you want to call using search. You successfully call that contact from the search results. After a 15min call, you end the conversation and h…
Test to evaluate a UX designer in product company

We are in the process of hiring a UX designer for our company, for which the primary skill set is:
Ability to understand the product and its features
Provide input on requirements
Ask questions
Come up with design solutions…
Single and Multi-Select Up & Down Arrow Locations

I’m currently working on a interface that allows the user to order elements within in a box by using two arrows(up/down). Having designed and implemented controls of this nature in the past(some allowing for multi-select move…
Understandable Design: An Interview with Stephanie Hay

Stephanie (Steph) Hay is an Ohioan who loves video games, CrossFit, and BBC programs. She’s also a journalist who pioneered content-first design and Lean Content testing, two low-risk methods for proving traction before building a product. Stephanie co-founded FastCustomer and Work Design Magazine, and made 1nicething.com. These days she’s in Virginia at Capital One, where she leads Content Strategy and runs “What’s Up Thursday,” a weekly share-out for the entire design team of 250 people across 11 locations. We caught up with Stephanie to discuss work/life balance, human-centered design, and following the fun.
How’d you get your start in design, and on the web, if the two are different?
It’s around 2004, and I’m working at George Mason University. A guy by the name of Will Rees, one of my best friends to this day, is teaching me to use Contribute. I write a sentence, publish it, and POOF it’s on the web. I edit the sentence, re-publish, POOF it’s updated. I’m hooked instantly with the speed. Especially because, while in grad school, I found myself having to re-pack hundreds of alumni letters into envelopes because the Dean edited a few lines after the first round had already been printed and packed. NEVER WOULD I GO BACK TO PRINT AGAIN! Or at least that’s what went through my brain at the time.
What can you tell us about working at Capital One and sharing knowledge across a geographically far-flung set of teams?
The amount of customer feedback and data at our fingertips is incredible. The design talent is amazing. And the willingness to share with and learn from one another is astounding. I often describe Capital One as a startup at scale; we’ve got ridiculously smart and excited people who want to change the world like NOW, and we have the ability to learn quickly from millions of customers who interact with us every day across multiple touch points. The biggest challenge to sharing knowledge isn’t our geography; it’s WHAT to share and WITH WHOM, because there’s so much good stuff happening by default, and so many people to learn from. That said, we have a weekly design team session called What’s Up Thursday, where designers share things that are inspiring them or lessons they’re learning. We try to make it an oasis during the busy work week; a chance to slow down and get in our local rooms and on video conference together, see each others’ faces, meet new team members, tell some jokes, and truly stay connected with our design colleagues.
You’re giving a talk called “Designing for Understanding” this year at AEA. What’s it about, and what will people take away from it?
The session title has a dual meaning. The first is externally oriented: Are we focused on seeing our customers understand, meaning the users will KNOW what’s happening without having to think or interpret our work? If so, we instantly boost the quality bar. We set new expectations of what’s possible and rise above the noise of STUFF. This goal of designing for understanding slips away if we get too myopic about usability—does it work, and to what degree—or about consistency—is it the same user experience across touch points?
The second is internally oriented: Does our design teach us what customers are feeling and thinking? If so, we get better at communicating with each other about what needs to change or improve, and why. If not, then we can find ourselves redesigning iteratively in a shot-in-the-dark kind of way; one where our assumptions or opinions are driving changes rather than customer needs and behaviors.
People will take away stories that illustrate both meanings, plus a key mindset + methods for making it work at work.
What are some tools, tricks, and/or techniques you can’t work without?
I can’t work without balance. I find balance in things like going to the gym, pulling weeds around the house, playing Animal Crossing, getting in driveway conversations with neighbors, eating Pho with my husband, and watching Game of Thrones or Miyazaki films. Very similar genres, no? And naps. Also, I can’t work without a good joke to start a conference call. Not every time, but enough. A mentor once told me, “follow the fun,” and that’s been a pretty good motto to live by whenever humanly possible, both at work and at home.
What has you most excited these days?
My team. I have SUCH kind, creative, inventive, and hilarious people on my team at Capital One. They inspire me and make me cry with joy and pride, then tease me for being such a softie—but sheesh, I can’t help it. My team includes 15 folks at all stages of their careers, focused on different kinds of content design and storytelling or events management. And to know we’re part of a larger design organization driven by hard-but-rewarding human-centered work… and that our work connects with millions of people every day… and we still have so many opportunities to connect even more. Yep, that’s pretty danged exciting.
Stephanie will present “Designing for Understanding” at An Event Apart Chicago, August 29-31. Don’t miss out on this essential information—plus eleven other great presentations for people who create digital experiences.