It’s a pretty simple use case.
I have a modal with an editable form. If the user enters something into the form and then tries to cancel, we want to warn them they have unsaved changes, which they’ll lose if they proceed.
For some reason, …
A pattern I have noticed recently on some (desktop) websites is that users can navigate simply by hovering on menu items.
While this is more efficient (fewer clicks) it feels unexpected and therefore unintuitive to me. I am wondering if it…
i’ve designed for the desktop, tablet and mobile. but have no experience designing for smartwatches.
What are the considerations i should be making when designing for smart watches?
e.g. users can use only 1 hand and 1 finger when using sm…
We talk about visual noise to refer to profuse, redundant or meaningless elements towards the purpose of the design.
What’s the name when it comes to "noise" in interactivity?
The bottom image has a redundant click: displaying a…
We talk about visual noise to refer to profuse, redundant or meaningless elements towards the purpose of the design.
What’s the name when it comes to "noise" in interactivity?
The bottom image has a redundant click: displaying a…
I am working on a faceted filter placed vertically on the lefthand side.
To accelerate searching for specific parameters within the facets, i implemented a search bar which hides all non-matching parameters within the facets.
I tested this…
I’m trying to understand why Designers/Devs/Product Managers still suggest infinite scroll for the products they are building. Pro and Cons are welcomed.
The movement of the "start button" from the corner to the middle seems to be so much hated that it was impossible for me to find any justification for it in a short search, because all the results were clogged by tutorials about …
Imagine I want to build something like Instagram profile pages, which show a gallery of pictures, and upon long-pressing, will zoom-in, focus on the picture, and display some secondary information (like a caption). How can I communicate to…