Im using slightly themed angular material components and this question is about restyling mat-button-toggle-group component.
Toggle group is a row (or column) of buttons that may be:
mutually exclusive
multiselected
disabled
selected
not …
Anyone see any problem with a series of GO buttons for each step of a mobile diagnostic app?
That is, when user starts iPhone app, user sees titling, a couple of optional config controls,
and a big G O button.
User presses GO, view chang…
Am I correct that in XD there is no way for, say a button, to be linked to the context in which it is selected? So if a button is selected in multiple journeys, you have to have a separate set of artboards for each of these, even if the de…
At present, my project display the main and related items separately in multiple interfaces, and use the combobox in the related item interface to filter the sub items of the main.
However, such an interface layout still seems to be cumber…
Suppose you have a list of data that also doubles as an editable form like this:
The problem with this is that I cannot show any obtrusive indicator (like text field border) to give the user a visual cue that this is editable if you tap o…
We have a table that orders results of clients (can be searched on name, address, email, phone, etc.) based on an algorithm, so there isn’t a "default" sort we can mark with an arrow to indicate the table is sortable. However, th…
A bit about myself – I’m an 18 year old amateur graphic designer who works primarily in Photoshop and Illustrator. I’ve also been trying to learn coding for the last couple of years. I have developed a few basic games in Unity, have learnt…
Save – gives the user an option to save and resume the task on the next visit
Back – cancel or return the previous form
Next – proceed to the next form