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How many problem statements should I create?

How many problem statements should I create?

I’m learning UX design, I’ve decided to start my first project and right now and in the define stage. But I’ve got a doubt. How many problem statements should I create?
In the empathize stage I’ve identified 2 group of users, so I develope…

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How many problem statements should I create?

How many problem statements should I create?

I’m learning UX design, I’ve decided to start my first project and right now and in the define stage. But I’ve got a doubt. How many problem statements should I create?
In the empathize stage I’ve identified 2 group of users, so I develope…

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Is the charging port in Apple’s Magic mouse a design failure?

Is the charging port in Apple's Magic mouse a design failure?

I have seen people bashing Apple Computer for the charging port in Magic mouse.
emphasized text

The purpose of asking this question is:

If this is design failure, Apple being such a huge company and credited for some of the best UX and d…

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Evergreen alternatives to ideation workshops

Evergreen alternatives to ideation workshops

I’ve participated in (and facilitated) ideation workshops. being event-based, they sometimes take quite a bit of time to set up, especially in bigger companies and teams. While they are great for brainstorming new out of the box ideas, I f…

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Cut Your Design Sprint Time in Half

Cut Your Design Sprint Time in Half

Traditionally, design sprints involve developers, designers, product managers, and other stakeholders coming together over the course of 5 days with the purpose of prototyping ideas, gathering insights on users, and validating them before building solutions with company resources. Like most start-ups, we are always extremely busy, and getting people to work for 5 days felt like a lot, even 2 days was a stretch for some so we decided to see if we could come up with a way to get the same results in a fraction of the time.

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Cut Your Design Sprint Time in Half

Cut Your Design Sprint Time in Half

Traditionally, design sprints involve developers, designers, product managers, and other stakeholders coming together over the course of 5 days with the purpose of prototyping ideas, gathering insights on users, and validating them before building solutions with company resources. Like most start-ups, we are always extremely busy, and getting people to work for 5 days felt like a lot, even 2 days was a stretch for some so we decided to see if we could come up with a way to get the same results in a fraction of the time.

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Design Culture Is a Nod to Design Maturity

Design Culture Is a Nod to Design Maturity

A healthy design culture is directly dependent on an organization’s level of design maturity. Tricia Douglas offers first-hand tips for growing your design culture from the ground up.

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The New, New Design Frontier

The New, New Design Frontier

Stop making designers feel inadequate for not running “Level 5” “Visionary” organizations. Our journey starts with understanding our opportunities to constantly improve ourselves and our design organizations. And that begins, first and foremost, with focusing on the work.

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The New, New Design Frontier

The New, New Design Frontier

Stop making designers feel inadequate for not running “Level 5” “Visionary” organizations. Our journey starts with understanding our opportunities to constantly improve ourselves and our design organizations. And that begins, first and foremost, with focusing on the work.

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