How effective are carousels as a way of showcasing website content?

How effective are carousels as a way of showcasing website content?

Carousels, especially the auto-forwarding type you seem to refer to, are not an effective way of showcasing website content according to Jakob Nielsen’s studies, explained on this alertbox post: Auto-Forwarding Carousels and Accordions Annoy Users and Reduce Visibility

They require a learned behavior of sitting still and viewing the carousel contents, and nobody these days actually want to do that. Or then they need to bother to actually manually flip through the carousel, and that isn’t even always possible. People connect this type of content to commercials and advertisements: you can’t do anything about them, you don’t know what’s coming next, they are not likely to have important information. In a word, it’s a form of banner-blindness.

IMHO, if carousels relate to any kind of TV experience, it’s the commercial. Do you want to go there?

People land on your page for a purpose. Your auto-forwarding carousel is just as likely to hide the information the user is searching for, as it is to showcase it. People don’t first wait to see if there is an interesting carousel to scan the page, they start scanning the instant the page loads. Watching a carousel is the kind of passive behavior that people usually do not like to indulge in on a site, they want to actively scan the page. If what they are looking for does not show up, they will then leave. You need to know WHY people are landing on your page, and give them the things that they are looking for.

That said, if you are trying to do something that bridges the gap between TV and Web, you might indeed have a case for carousels. If people are landing on your site to check out whether you have the newest shows or movies or other cool content there, you might do well with a carousel that showcases all of your most popular / newest content.

But note that the carousel should not be showcasing features of your site, but rather content, and the content needs to be of a certain kind and of the same kind. So you might have a carousel that showcases the coolest hotels, or a carousel of the best movies, or whatever. So then the user can go: “Oh, they have hotels / movies / whatever on this site”, based on whichever of the items they see, and not miss any vital feature through not watching the whole carousel.

But still, wouldn’t there be a more modern way of achieving the showcase effect?  What’s the most important reason a person would be on that page? Make that stand out and keep the other things secondary. People always scan your page – the thing is that they do this in a very very short time. If your page manages to catch their attention with what they are looking for (or something else that is REALLY interesting), they will stay. If it doesn’t, they will leave. 🙂

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What should be my first steps as Director of User Experience?

What should be my first steps as Director of User Experience?

I’d be thinking about doing all of these things.

  1. Meet everybody – not just the designers. Pay especial attention to any person or group who touches customers – sales, customer support, technical authors, etc. – or who drives product direction – CEO, product managers, etc.
  2. Get everybody to tell you stories. About how the company started and how the product got to its current state. Almost nothing about the company culture gets written down – especially in early stage startups. The quickest way to get a handle on the company and its politics are to listen to peoples stories about how the company got to where it is now. They may not be true – but they will be useful.
  3. Who are you replacing and why? You might not be replacing somebody with your job title – but people will have been trying to do the work. Find out who those people are. Listen to the stories they have to tell. The company didn’t promote from the inside. Figure out why.
  4. More leading. Less doing. Remember as a director your job is not to do all of the UX work – it’s to lead all of the UX work. Designers seem more susceptible than most to the sin of micro-management.
  5. Figure out what the company believes their product vision(s) are. What do people think they are building? Do not be surprised if different parts of the company have different ideas of what this is.
  6. Figure out what the company believes their customer(s) are. Who do people think they are building for? Do not be surprised if different parts of the company have different ideas of who these are.
  7. Figure out who the company’s customers really are, and what they think the product vision is. Do not be surprised if these differ from (5) and (6).
  8. Look before you leap. The temptation to immediately jump in and start fixing things is worth resisting. Watch how things normally run for a week or two first. Figure out what the biggest problems are – not the most obvious ones.
  9. Get alignment as a first step. Get everybody on the same page on the direction of the product and the customers it serves. This doesn’t have to be final. It doesn’t even have to be vaguely correct. But it’s much easier to move everybody once they’re in a group heading in the same direction.

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